Video Games
Video Games Inform Cultural Artifacts at the Macquarie University History Museum
This project bridges the gap between historians, museums, and digital media by assessing the historical accuracy of popular video games.
This project bridges the gap between historians, museums, and digital media by assessing the historical accuracy of popular video games.
An interactive digital experience connects site-specific geographic locations, audio narration, and primary source archival materials to provide a self-guided tour of Toronto’s historic queer and trans neighbourhood.
The Six Nations of the Grand River Digitization Photo Project is a collaborative initiative with the GLAM Incubator and Prof. Cara Krmpotich to preserve, reclaim, and revitalize cultural heritage.
The overall objective of this project is to develop a data model, to select and model a small-scale sample of data drawn from the Archives of Ontario’s datasets, and to thereby test the possibilities and potential benefits for internal staff and public end-users.
In collaboration with the GLAM Incubator and Prof. Sara Grimes at the University of Toronto, the Fredericton Public Library will be producing screen-based storytelling kits and a corresponding curriculum to foster digital literacy and creative skill-building in school-aged children.
Through the support of the GLAM Incubator, Faculty of Information Assistant Professor Claire Battershill and doctoral student J Hughes are developing a collection of resources and events aimed at increasing support for and community access to print-and-bookmaking history, scholarship, and workshops.
"Equity, Empathy & Ethics in Digital Heritage Research and Practice" builds upon a partnership spanning Manchester, UK and Toronto, Canada.
This research project seeks to understand the connections between reading, identity, and community engagement for young Francophones and French-learning youth in Ontario and uses this understanding to help bilingual (or multilingual) youth reimagine and suggest improvements for public library service.
Projects will be “small-scale,” with a well-bounded research design and short-term duration. Onboarding for new projects begins each year in the fall.
The GLAM Incubator is a research and support hub that connects galleries, libraries, archives, and museums with industry partners, researchers, and students to advance the development of seedling projects that benefit cultural institutions, industry, and the research and teaching goals of universities worldwide. The overarching goal of the Incubator is to provide support to experimental projects that benefit the GLAM industries and engage faculty and students. As an ethical approach to community partnerships, the GLAM Incubator is driven by the needs that GLAM organizations identify for themselves. It provides the broader context and overarching structure for an ongoing series of responsive, finite, cross-sector action research collaborations. A collaboration between the Faculty of Information and the Knowledge Media Design Institute at the University of Toronto, the GLAM Incubator provides space, administrative assistance, research expertise, equipment, event facilitation, funding, and knowledge mobilization.
Each year, the GLAM Incubator puts out a Call for Projects from GLAM institutions for small-scale projects that experiment or incubate new programming, service models, interactive experiences, technical services, knowledge media, and user interfaces that will have an impact on GLAM institutions or professions more broadly. Please consult our Call for Projects page for more information.